DownPicker is an extremely light-weight class library for creating DropDownList / ComboBox controls for iOS that will behave like their HTML / Android counterparts. You'll only need a standard UITextField and few lines of code.

What does it do

It takes any UITextField already present in your code (including those added to a Storyboard):

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and turns it into this:

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It's as simple as that. You only need to provide an array of data.

NOTE: If you don't like the control wrapper approach, you can also use it as a custom control via the included UIDownPicker class: read the following paragraph for more info.

How does it work

DownPicker is basically a control interface wrapper, meaning that you won't use it as a control - it will use an existing UITextField control instead. This is a good thing, because you'll be able to design, positioning and skin your UITextField like you always do, programmatically or inside a Storyboard UI, depending on how you are used to work. You won't change your style, as it will adapt to suit yours.

However, if you don't like the control wrapper pattern, you can just use it as a custom control using the included UIDownPicker class. It's entirely up to you (and very easy to install in both scenarios).


Using CocoaPods

DownPicker is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "DownPicker"

CI Status Version License Platform

Manual Installation

Download the latest version from this link, then unzip & drag-drop the /DownPicker/ folder inside your iOS project. You can do that directly within XCode, just be sure you have the copy items if needed and the create groups options checked.

How to Use

Once you have DownPicker installed and included in your project, you can either use it as a Control Wrapper or as a Custom Control: the choice is up to you, depending on your programming style.

As a Control Wrapper

Add (or choose) a UITextField you would like to transform to a DownPicker. You can use the Storyboard designer tool or do it programmatically; you can also set up constraints, custom placement/coords, font, colors and anything else you like. When you're done, open your controller's .h file and create a property for the DownPicker wrapper:

#import "DownPicker.h";

@property (strong, nonatomic) DownPicker *downPicker;

Then switch to the .m file and add these lines to your controller's viewDidAppear method:

// create the array of data
NSMutableArray* bandArray = [[NSMutableArray alloc] init];

// add some sample data
[bandArray addObject:@"Offsprings"];
[bandArray addObject:@"Radiohead"];
[bandArray addObject:@"Muse"];
[bandArray addObject:@"R.E.M."];
[bandArray addObject:@"The Killers"];
[bandArray addObject:@"Social Distortion"];

// bind yourTextField to DownPicker
self.downPicker = [[DownPicker alloc] initWithTextField:self.yourTextField withData:bandArray];

That's it. You can retrieve the user's choice at any time using self.datePicker.text or textField.text.

As a Custom Control

If you'd like to use DownPicker as a custom control instead, just instantiate the included UIDownPicker class programmatically and attach it to your view like any other legacy UI control:

@interface YourViewController () {
    UIDownPicker *_dp;

- (void)viewDidLoad
    [super viewDidLoad];
    self._dp = [[UIDownPicker] initWithData:yourMutableArray];
    [self.view addSubview:self._dp]; 

You can then customize it using the inner DownPicker public property.

Status Change event handling

You can bind your own delegate function to DownPicker's status change by using the UIControlEventValueChanged Control action in the following way:

[self.yourDownPicker addTarget:self 

and then:

-(void)dp_Selected:(id)dp {
    NSString* selectedValue = [self.youtDownPicker text];
    // do what you want

Additional Features

You can also:

Upcoming Features


You can support this project's development by clicking on the following button.


Thanks a lot!




DownPicker is available under the MIT license. See the LICENSE file for more info.